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DARK SOULS 3 Covenants: Locations, Rewards, and Ranks

Explore DARK SOULS 3 covenants, find every faction, compare rewards, and learn how to farm covenant items while avoiding Sirris and Mound-Makers lockouts.

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DARK SOULS™ III — DARK SOULS 3 Covenants: Locations, Rewards, and Ranks

How Covenants Work in Dark Souls 3

Your covenant determines whether you help a stranger defeat a boss, rescue someone from an invader, or become the threat yourself. DARK SOULS 3 covenants also unlock exclusive spells, rings, and weapons through faction offerings. Collect their emblems as you explore, but pay attention to Mound-Makers access and Rosaria’s connection to Sirris before advancing their quests.

There are eight covenants in the base game, with Spears of the Church adding a ninth through The Ringed City DLC. Activate a faction by equipping its insignia in the covenant slot of your equipment menu.

You can collect multiple insignias and switch your active covenant. Their multiplayer functions fall into several groups:

  • Boss cooperation: Warriors of Sunlight.
  • Receiving protection: Way of Blue.
  • Defending other players: Blue Sentinels and Blades of the Darkmoon.
  • Hostile invasions: Rosaria’s Fingers and Mound-Makers.
  • Automatic territory invasions: Watchdogs of Farron and Aldrich Faithful.
  • Serving as a boss opponent: Spears of the Church.

Membership alone does not replace multiplayer tools. Sunlight cooperators still place a summon sign with the White Sign Soapstone, while ordinary invasions use a Red Eye Orb. Automatic summoning covenants search for eligible encounters while their insignias are equipped.

Matchmaking considers character level and your highest weapon upgrade level, rather than just the weapon currently in your hands. Password matching helps connect friends through summon signs.

Official page: DARK SOULS™ III (bandainamcoent.com)

Covenant Rewards and Offering Requirements

Most ranked factions award items at 10 offerings and 30 total offerings. Reaching the second threshold means adding another 20 after the first reward.

DARK SOULS™ III — Covenant Rewards and Offering RequirementsImage: Steam / FromSoftware, Inc.

CovenantOfferingReward at 10 totalReward at 30 totalTurn-in location
Warriors of SunlightSunlight MedalSacred OathGreat Lightning SpearAltar of Sunlight, Lothric Castle
Blue Sentinels / Blades of the DarkmoonProof of a Concord KeptDarkmoon RingDarkmoon BladeCompany Captain Yorshka, Prison Tower
Rosaria’s FingersPale TongueObscuring RingMan-Grub’s StaffRosaria, Cathedral of the Deep
Mound-MakersVertebra ShackleBloodlustWarmthSacrificial Altar, Pit of Hollows
Watchdogs of FarronWolf’s Blood SwordgrassOld Wolf Curved SwordWolf Ring and Wolf Knight GreatshieldOld Wolf of Farron
Aldrich FaithfulHuman DregsGreat Deep SoulArchdeacon Great StaffArchdeacon McDonnell, Water Reserve

Blue Sentinels and Blades of the Darkmoon share the same reward progression. Both earn Proof of a Concord Kept, and both deliver those offerings to Yorshka. You do not need separate stacks for each faction.

Way of Blue has no rank rewards or offering grind. Its benefit is access to blue defenders when an eligible dark spirit invades. Help still depends on an available multiplayer match, so keep moving and defending yourself while waiting.

Early Covenant Locations: High Wall and Undead Settlement

DARK SOULS™ III — Early Covenant Locations: High Wall and Undead SettlementImage: Steam / FromSoftware, Inc.

Way of Blue

Speak with Emma in the chapel at the High Wall of Lothric, opposite the approach to Vordt’s arena. Continue her dialogue after receiving the Small Lothric Banner to obtain the covenant item.

Equip it while exploring online if you want blue defenders to assist against invading dark spirits. Equipping Blue Sentinels instead puts you on the other side of that arrangement: you become someone else’s potential rescuer.

Warriors of Sunlight

The Sunlight emblem is hidden in the Undead Settlement, inside a building beyond the large burning tree surrounded by worshippers.

  1. Reach the clearing with the burning tree and Evangelist.
  2. Enter the nearby house containing a hole in its floor.
  3. Drop into the concealed room and collect the covenant item near the Estus Soup.

With the insignia equipped, place your White Sign Soapstone near a boss you can defeat reliably. Successfully helping a host kill the boss earns a Sunlight Medal.

You can collect medals long before reaching their turn-in point. The Altar of Sunlight is in Lothric Castle near Dragonslayer Armour. Use the nearby rooftop ladder route to approach the locked door from the other side and reach the altar.

Mound-Makers: Secure the Early Entrance

Mound-Makers have an easily missed entrance tied to the Curse-rotted Greatwood. Visit Hodrick before fighting the boss to avoid relying on the later quest route.

  1. From the burning-tree clearing, cross the wooden bridge.
  2. Instead of continuing through the building, break the barrels on the right.
  3. Follow the side path and climb the ladder to the rooftops.
  4. Drop onto the path patrolled by a nonhostile Hollow Manservant carrying a cage.
  5. Approach its back and examine the cage.
  6. Speak with Holy Knight Hodrick in the Pit of Hollows to receive the insignia.

The purple phantom role depends on how you enter another world. A Mound-Maker summoned through a white sign can fight ordinary enemies while also threatening the host and other phantoms. An invading Mound-Maker functions as a hostile spirit, with ordinary enemies generally leaving it alone.

Kill the host to earn a Vertebra Shackle. A purple summon cannot accompany the host through a boss fight, so do not treat one as a conventional boss helper.

Blue Sentinels

Speak with Horace the Hushed beside Anri at the Halfway Fortress bonfire in the Road of Sacrifices.

Equip the insignia to become eligible for automatic summons into invaded Way of Blue worlds. Defeating invading dark spirits earns Proof of a Concord Kept.

Keep the proofs until you reach Yorshka later in the game; bring your offerings to her.

Farron Keep, Rosaria, and the Sirris Quest Conflict

DARK SOULS™ III — Farron Keep, Rosaria, and the Sirris Quest ConflictImage: Steam / FromSoftware, Inc.

Watchdogs of Farron

Find the tall ladder in the Farron Keep swamp, near the tower and slugs beyond the Keep Ruins area. Climb it to reach the Old Wolf of Farron bonfire, then pray to the wolf.

With the Watchdogs insignia equipped, you can automatically invade trespassers in the woods. Defeating the host awards Wolf’s Blood Swordgrass.

Return offerings directly to the Old Wolf. The Old Wolf Curved Sword requires 10 swordgrass, while the base Wolf Ring and Wolf Knight Greatshield require 30 total.

Rosaria’s Fingers

Rosaria waits in an upper chamber of the Cathedral of the Deep.

Reach the cathedral’s rafters through the bell-tower and rooftop route, then drop onto the ledges leading toward the Man-Grubs and large doors. Enter Rosaria’s Bed Chamber and speak with her to receive the covenant item.

Successful hostile invasions can earn Pale Tongues. Rosaria also accepts tongues for rebirth services, allowing attribute reallocation or appearance changes.

Offering a Pale Tongue to increase covenant devotion ends Sirris’s questline. Receiving Rosaria’s insignia and spending a tongue through the attribute-reallocation or appearance-change options do not trigger that failure.

Keep these actions separate in the menu.

Preserve Sirris’s Quest Before Ranking Up

Sirris matters for the Darkmoon Loyalty gesture, the Silvercat Ring, and the alternate Mound-Makers entrance.

Follow this order:

  1. Speak with Sirris when she appears in Firelink Shrine after your Halfway Fortress encounters.
  2. Collect the Dreamchaser’s Ashes behind the illusory wall near the Old Wolf of Farron.
  3. Give the ashes to the Shrine Handmaid, reload the area, and speak with Sirris for Darkmoon Loyalty.
  4. After reaching Central Irithyll, return to the entrance bridge and use Sirris’s sign to enter her world.
  5. Help her defeat Creighton the Wanderer, then speak with her in Firelink for the Silvercat Ring.
  6. After defeating Aldrich, return to the entrance of the Greatwood’s arena and answer her sign to help defeat Hodrick.

That final encounter provides the later opportunity to obtain Mound-Makers if you missed the cage route. Finish Sirris’s quest before donating tongues for Rosaria’s rank.

Irithyll Covenant Locations and the DLC Faction

Aldrich Faithful

After defeating Pontiff Sulyvahn, cross the courtyard containing giants and enter the building leading toward the rooftops.

Before climbing the interior stairs, strike the illusory wall on the left to uncover a ladder. Descend into the flooded chamber containing two Sulyvahn’s Beasts.

Draw the beasts toward the ladder one at a time to avoid fighting both together. Once the room is clear, interact with Archdeacon McDonnell in the corner to join Aldrich Faithful.

Equipping the insignia enables automatic invasions in the territory beyond Pontiff. Defeating the host earns Human Dregs, which McDonnell accepts for rank rewards.

Blades of the Darkmoon

Yorshka occupies the Prison Tower near Anor Londo, reached by an invisible walkway from the rotating staircase.

  1. Raise the rotating staircase to the Anor Londo position.
  2. Descend its stairs to the lower projecting platform.
  3. Walk straight onto the invisible path toward the nearby tower.
  4. Drop onto the tower’s balcony and light the Prison Tower bonfire.
  5. Speak with Company Captain Yorshka after obtaining Darkmoon Loyalty from Sirris.

The faction serves the same protective role as Blue Sentinels, automatically joining eligible Way of Blue hosts against invaders.

Bring your Proof of a Concord Kept offerings to Yorshka for the Darkmoon Ring and Darkmoon Blade.

Spears of the Church

The Ringed City adds a different multiplayer assignment: defending the church as the boss opponent.

Defeat Darkeater Midir to obtain the Spears of the Church covenant item. With it equipped, you can be summoned to replace Halflight in another player’s church encounter.

This faction belongs to the DLC and is not required for the base game’s achievement collection.

How to Farm Covenant Items Offline or With a Friend

The base-game rank rewards can be earned without online victories. Each offering has an enemy farm, although repeated runs can take substantial time.

OfferingEnemy to farmPractical farming location
Sunlight MedalLothric KnightsKnight immediately near the Lothric Castle bonfire
Pale TongueDarkwraithsTwo Darkwraiths outside Farron Keep Perimeter
Vertebra ShackleCarthus Grave Warden SkeletonsCatacombs of Carthus bonfire route
Wolf’s Blood SwordgrassGhruThree Ghru beside Keep Ruins
Human DregsDevout of the DeepElevated walkway beyond Pontiff Sulyvahn
Proof of a Concord KeptSilver KnightsStairs above the Anor Londo bonfire

Combine Swordgrass and Pale Tongue Runs

At Farron Keep Perimeter, the Darkwraiths fight nearby Ghru. Clear both groups to work toward Pale Tongues and Wolf’s Blood Swordgrass during the same loop.

For shorter swordgrass-only runs, kill the three Ghru beside Keep Ruins, rest, and repeat.

At Anor Londo, farm the Silver Knights near the bonfire. Keep the route short enough to repeat comfortably.

Increase Item Discovery Without Slowing Every Kill

Use the available farming equipment together:

  • Covetous Gold Serpent Ring: increases Item Discovery; stronger versions provide larger bonuses.
  • Symbol of Avarice: increases Item Discovery while draining health.
  • Crystal Sage’s Rapier: adds 50 Item Discovery while wielded.
  • Rusted Coin: temporarily increases Item Discovery.
  • Luck: increases Item Discovery.

Keep the rapier in your active offhand while fighting with your main weapon. Its bonus remains available when you two-hand the main weapon.

Use the strongest version of the Covetous Gold Serpent Ring you have access to rather than delaying all farming until another playthrough.

Remove the Symbol of Avarice before stepping away. It drains 10 HP per second and can kill you while you are idle.

Use Password Summons for Three Offering Types

A willing partner can help with Sunlight Medals, Pale Tongues, and Vertebra Shackles through hostile red-sign summons.

Equip the corresponding covenant, set the same password, and place your Red Sign Soapstone. Have your partner summon you and defeat the host to receive the associated offering. Alternate roles when both characters need rewards.

Covenant offerings cannot be traded directly between players. Arranged victories earn them through multiplayer mechanics.

Earn Proofs of a Concord Kept, swordgrass, and dregs through their respective automatic multiplayer encounters or enemy farms.

Covenant Progression for All Achievements

For the covenant rank rewards needed by the base game’s collectible achievements, aim for these totals:

  • 30 Sunlight Medals: Sacred Oath and Great Lightning Spear.
  • 30 Proofs of a Concord Kept: Darkmoon Ring and Darkmoon Blade.
  • 30 Vertebra Shackles: Warmth, with Bloodlust earned along the way.
  • 30 Wolf’s Blood Swordgrass: the base Wolf Ring.
  • 10 Human Dregs: Great Deep Soul.
  • 10 Pale Tongues: Obscuring Ring.

That is 140 offerings across six reward tracks. Blue Sentinels and Blades of the Darkmoon contribute to the same proof total. You do not need every faction’s final reward for the achievements.

Earn the base Wolf Ring by offering 30 Wolf’s Blood Swordgrass to the Old Wolf of Farron for Master of Rings.

Secure Mound-Makers early, obtain Darkmoon Loyalty, and finish Sirris’s quest before ranking up with Rosaria. Then complete the remaining farms in manageable sessions, switching between enemy routes when one becomes tedious.

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